How do we create social change?
➤ In Schools
➤ In Pupil Referral Units
➤ In Colleges
➤ In Job Centres
➤ In Virtual Reality
At Local Village Network we know that networks are crucial. A lack of networks is a significant and serious barrier to progression and employability.
Through our programmes, we create significant social change by mobilising positive influences in the community and local organisations to support underprivileged young people in London into employment.
We also aim to improve social mobility, removing barriers and increasing educational achievement by giving them access to a wide range of professional networks and opportunities that they wouldn’t usually have.
Deutsche Bank Amplify Me Case Study Video
Context: Good networks significantly increase chances of finding employment. When coupled with the fact that statistically only 3 in every 10 jobs are advertised and that 50% of our poorest young people are in 20% of the most underperforming schools, you start to see why. Increasingly, a lack of professional networks is being used as a new measure of poverty.
Intervention: There are 2 streams to our Amplify Me programme
Stream 1: Mass engagement with all year 8, 9 or 10 students. All students in the year group attend 6 assemblies where our mentors talk about their career journey and their specific sector.
Stream 2: 6-week intervention programme called Amplify Me. These carefully designed intervention workshops enable the students to think about their strengths and aspirations, and gives them the confidence to speak up for their future. There are approx. 10 students in each group and each workshop lasts for one hour on a weekly basis for 6 weeks.
Impact: 100% of students said they felt empowered when they were able to request what they wanted to learn. Our workshops helped them gain an understanding of why learning, education and behaviour is important to fulfil their life goals.
Get involved: We will need 6 volunteers to speak at assemblies and a further 3 volunteers to take part in Amplify Me. All sessions are facilitated by LVN. To find out more, please contact firstname.lastname@example.org
IN PUPIL REFERRAL UNITS
Context: Across London there are 70 + Pupil Referral Units (PRU) which are specialist schools for some of London’s most vulnerable youth. These children have been excluded from mainstream schools and can have multiple behavioural and educational needs. Young people who arrive at the PRU are more susceptible to enter a pathway entrenched in crime, including gang involvement, prolific robbers, and habitual knife carriers. These are vulnerable young people who are trauma informed, and highly vulnerable to grooming and exploitation. The time to act is now.
Intervention: LVN is supported by the Metropolitan Police to deliver a special 6-week intervention designed to use mentors from a corporate partner to increase inclusion and change mindset. Mentors share their journey and inspire students to think about making positive steps for their future.
Our corporate partners sponsor a class and take them on a journey, sharing journeys and supporting student to complete our bespoke ‘My Future Journey’ work booklet. At the end of the programme, students are encouraged to present what they’ve learnt to their peers.
Impact: During these sessions, engagement of students increases significantly. 100% of students said they felt empowered when they were in the position to ask for what they wanted to learn. They gain an understanding of why learning, education and behaviour is important and the impact their decisions now can have on their future.
Get involved: 6 volunteers required per 6-week intervention. Sessions are supported by teaching staff and LVN facilitators. To find out more, contact email@example.com
Context: Students at College are about to enter the workplace, often with little or no idea what to expect. We aim to bridge the gap between education and work by bringing the workplace into the classroom using our amazing mentors.
Intervention: Our corporate partners sponsor a class and take them on a journey, teaching them about the specifics of their industry and also pose a real-life business challenge for the class to solve. At the end of the programme, the class is invited into the offices of the business to present their findings. In some instances, our corporate partners offer work experience.
Impact: 90% of our students said their confidence had improved and they felt more able to speak to new and diverse people. 95% said they felt more work ready because of the programme
Get involved: To find out more, contact firstname.lastname@example.org
Context: Youth unemployment rates are at an all-time high. LVN deliver Power of an Hour in DWP. In each London borough there are at least 3000 18-24 yr olds in need of support getting into employment
Intervention: We run training courses that are 2 hours long for 3 consecutive weeks. Each training course is about getting ‘job ready’ for a specific sector eg. IT, Construction, Creative Services.
Each week a different mentor from that sector joins for the second hour of the session, following an hour of intensive preparation and tailored support. They share their career journey, tips and hints and also support with CV writing and interview techniques. We provide session plans for the mentors and workbooks for the participants. All sessions take place online.
Impact: This programme has been hugely successful. Over 76% of young people who have attended these sessions are now in full time employment
Get involved: To find out more, email email@example.com
IN VIRTUAL REALITY
Context: Young people use technology to facilitate their education, social life and communication, but many are uncomfortable speaking with strangers over video conferencing software despite the increasing role it plays in our professional lives.
Intervention: As a youth charity one of our core missions is to be where the youth are. We have worked with youth charity Soapbox to develop a VR networking game where young people can learn networking skills and take them one step closer to being comfortable meeting people face to face online. The LVN Virtual Reality (VR) game does exactly that!
Participating is easy. The young participants wearing their VR headsets will be immersed in the virtual space and taken through a series of activities designed to teach them the importance of networking and how they can build the skills needed to achieve their goals.
Mentors access the LVN virtual world via their computers for the second half of the session. They won’t need a VR headset and can participate via their normal computer webcam. They share their life experience and advice with the young people in the virtual space in our standard Power of an Hour format.
Impact: 100% of youth participants thoroughly enjoyed the game and said that they learnt the importance of being open and starting conversations with new and diverse people.
“Very fun, I really enjoyed that and I learnt a lot about networking” – Year 8 student, Schools Pilot.
Get involved: To find out more, contact firstname.lastname@example.org